Elevation - Digital -
Digital*Physical Conversation - Visual Studies 2016 -
The base splines of the first model were created by capturing my gesture with Kinect. Then surfaces that have unique properties were created in Maya. It was 3D printed as a physical model (Ver.1). Second, we took a 360°picture of the model by rotating it with the Robot Arm (unrolled model picture). Third, distortion was made by scripting with Processing (processed texture). Finally, I apply the processed texture back to the model and printed with Powder Color 3D printer.